![]() Effectively, it’s a tutorial level in which I learn Lara’s various navigational abilities under extreme pressure. ![]() Inevitably, Lara loses her footing and what ensues is a fraught sequence of ice climbing, rope swinging, and last-minute jumps. As we climb, a vicious storm approaches and the snow around us begins to shift. What I played opened with Lara scaling a Siberian mountain with her friend Jonah. While this is obviously a continuation of 2013’s reboot, it feels much more confident in terms of structure and scope. In just over three hours, I scaled a mountain, explored wolf-infested caves, climbed a frozen Byzantine galleon, polished up on my Greek, nearly drowned, and there was even time to fight a bear. There’s tremendous variety and more spectacle than ever before. This doesn’t make for a dry character piece either. Watch the video above to see nine minutes of brand-new gameplay from Rise of the Tomb Raider.
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